State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Entertainment Mascot Games on iOS in Europe Q3 2022

In Q3 2022, popular entertainment mascot games on iOS in Europe showed varied performance trends in downloads, revenue, and active users.

Top 5 Entertainment Mascot Games on iOS in Europe Q3 2022

The third quarter of 2022 saw notable trends in the performance of top entertainment mascot games on iOS in Europe. Below, we explore the weekly downloads, revenue, and active users for the leading apps in this category, based on data from Sensor Tower.

Minion Rush: Running game

From late June to the end of September, weekly revenue for Minion Rush: Running game fluctuated, peaking at around $4.6K in mid-July. Weekly downloads started strong at approximately 80.9K and saw a significant increase to 126.6K in the first week of July, before gradually declining to 26.8K by the end of September. Active users mirrored this trend, starting at 179.7K and reaching a peak of 264.1K in early July, then steadily decreasing to 128.4K by the quarter's end.

Sonic Dash: Fun Endless Runner

Sonic Dash: Fun Endless Runner experienced a relatively stable revenue stream, with minimal fluctuations around the $2K mark throughout the quarter. Weekly downloads showed a slight decline from 37.1K at the start of the quarter to 13.1K by the end of September. Active users remained fairly consistent, starting at 596.4K and ending the quarter at 496.0K.

Crash Bandicoot: On the Run!

For Crash Bandicoot: On the Run!, weekly revenue remained relatively steady, averaging around $1.6K. Downloads peaked in mid-July at 26.0K but generally hovered around the 14K mark. Active users showed a gradual decline from 154.4K in late June to 135.5K by the end of September.

Sonic Forces PvP Racing Battle

Weekly revenue for Sonic Forces PvP Racing Battle started at $7.6K and saw a significant drop to $2.8K by mid-September, before recovering slightly to $4.5K at the end of the quarter. Downloads began at 16.3K and consistently declined to around 6.2K. Active users also decreased from 133.2K to 88.8K over the same period.

Sonic Dash 2: Sonic Boom

Sonic Dash 2: Sonic Boom saw weekly revenue fluctuate around the $1K mark, with minor peaks and troughs. Downloads varied significantly, peaking at 19.5K in mid-September following a low of 5.1K at the end of the month. Active users experienced a notable increase from 54.7K in late June to 72.9K in mid-September, before dropping to 52.6K by the end of the quarter.

These insights come from Sensor Tower, where more detailed analysis and data are available.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022